You can see all the presentations I’ve given over the past few years on my Slideshare, but here are some recent highlights:

The Reality of Developing HoloLens Games (VRDC 2016)

Augmented Reality 2.0: Developing Experiences for Google Tango and Beyond (VRDC/GDC 2016)

Native Code is Dead AKA Cross Platform Development with Unity 3D (GDC China, 2013)

Donut let the Cupcakes Win (Transmedia SF Hackathon, 2013)

iOS and Android Development with Unity3D (GDC Online, 2012)

Casual Connect Podcast (Casual Connect, 2012)

Interview On Hollywood 2.0 Podcast (Hollywood 2.0, 2012)

Using Location in Games (LOGIN 2011)

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